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Portfolio.exe

YIRI ZYLKA

Sound Designer & Game Developer
Let's build your dream together

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Projects

the number is
08
2026
Game DesignSound DesignProgramation
NOM THEM ALL
Defeat weaker enemies to steal their stats until you are strong enough to eat them all!
This game is a submission for the 2D game jam #reborn 2026.
2026 Sound Design
Marathon Cinematic Redesign
A cinematic sound redesign of the "Destroyer Shell Cinematic" from Marathon by Bungie.
This project reimagines the original cinematic through a more realistic sound design approach.
2025
Sound DesignProgramation
DEVIVE
Devive is an upcoming top-down shooter currently in development.
I joined the project as a Sound Design Intern during its early production phase, contributing to the establishment of its audio pipeline and the creation of core gameplay sounds.
2025
Game DesignSound DesignProgramation
Those About To Hype
A fast-paced hack-and-slash game where players take on the role of an arcane gladiator capable of controlling the arena itself.
2025 Sound Design
Death Stranding Cinematic Redesign
I replaced all the original audio with my own sound design to challenge myself, learn, and add new elements to the scene. From atmospheric effects to character movements, each sound was crafted to match the original feel while bringing a fresh perspective.
2025
Game DesignSound DesignProgramation
GLITTER & GRIND
Navigate your computer and complete all of your tasks before the timer runs out!
Glitter & Grind is a game submitted for the Girly Game Jam 2025.
2024
Sound DesignVisual Design
Accessible Game Menu Prototype
A prototype I developed as part of my research on audio accessibility in video games, with a specific focus on audio options. This menu was designed as a concept to explore what an interface with a wide range of accessibility features could looks like.
2023 Visual Design
CLEAN DEATH - CALL ME SLEEPER
Visualizer created for the musical artist CALL ME SLEEPER, featuring the track CLEAN DEATH.
I was responsible for the entire production pipeline, from 3D modeling and rigging to animation, texturing, lighting, compositing, and final editing.
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I AM
YIRI
ZYLKA

I'm a game developer, sound designer, and teacher based in Belgium. When I'm not teaching sound design, I spend my time creating video games through game jams and larger-scale projects as part of Microwave Interactive. My work primarily combines game design, programming, and audio production, allowing me to contribute to projects from concept to final polish across nearly every aspect of development.

Field Data
3+
Years Active
15+
Projects Completed
12+
Collaborations
Late Nights Survived